AI Insights · Timothy · October 2025
Performance of Top 5 Paid Games in Ecuador, Q3 2025
Explore the performance trends of the top 5 paid games on a unified platform in Ecuador during Q3 2025, including revenue, downloads, and active users.
In the third quarter of 2025, the top five paid games on a unified platform in Ecuador showcased varied performance trends across key metrics. The data, sourced from Sensor Tower, highlights the nuances in weekly revenue, downloads, and active users for these games.
Geometry Dash Lite from RobTop Games AB experienced a gradual decline in weekly downloads, starting at around 25K and settling at approximately 14K by the end of September. Despite this, weekly revenue remained relatively stable, averaging around $280, with a modest peak of $388 at the beginning of the quarter. The game's active users fluctuated, peaking at 356K mid-quarter before decreasing to 290K.
Pou by Zakeh Limited showed a steady increase in downloads early in the quarter, peaking at 9.3K. Revenue remained low, with a slight increase towards the end of the quarter, reaching $75. Active users displayed a significant rise, starting at 96K and ending at 167K, indicating growing engagement.
Red Ball 4 (Ad Supported), developed by FDG Entertainment, maintained a consistent download rate between 5K to 6K. Revenue was minimal, with occasional small peaks, while active users gradually declined from 31K to 26K.
BADLAND by HypeHype Oy had stable download numbers, hovering around 1K. Revenue was low, with minor fluctuations, and active users showed slight growth, peaking at 2.6K mid-quarter before returning to 2.1K.
Lastly, My Child Lebensborn from Sarepta Studio saw a late surge in downloads, rising from negligible numbers to over 2K. Revenue followed a similar pattern, with a notable increase from $16 early in the quarter to $213. Active users were minimal, reflecting the late rise in downloads.
For more detailed insights into these trends, visit Sensor Tower's comprehensive data analytics platform.